The Book of Chess: Containing the Rudiments of the Game, and Elementary Analyses of the Most Popular Openings. Exemplified in Games Actually Played by the Greatest Masters; Including Staunton's Analysis of the King's and Queen's Gambits, Numerous Positions and Problems on Diagrams
D. Appleton, 1852 - 509 sivua
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2d sq 3d best 3d ch 5th move advance advantage adversary adversary's attack best move better game Bishop BISHOP'S OPENING capture Castles check-mate defence diagram draw the game Giuoco Piano Handbuch Jaenisch K. B. 3d sq K. B. sq K. B. takes K. B. P. K. B. takes Kt K. B. to Q K. B. to Q. B. K. P. two squares K. R.'s 5th ch King's Gambit King's Knight King's Rook's Kt.'s 5th ch Kt.'s sq Lond move 9 NOTES TO GAME perpetual check piece or Pawn play and mate play Q player position Q. B. 4th sq Q. B. P. one sq Q. B. P. takes Q. B. takes Q. P. one sq Q. P. two sq Q. R. to Q Queen Queen's Bishop's reply Rook Salvio second place takes K. B. P. ch takes Q takes Q. P. three moves Variation White to play
Sivu 101 - If a player remain, at the end of the game, with a Rook and Bishop against a Rook ; with both Bishops only ; with Knight and Bishop only, &c., he must checkmate his adversary in fifty moves on each side at most, or the game will be considered as drawn : the fifty moves commence from the time the adversary gives notice that he will count them.
Sivu 100 - When a Pawn is first moved in a game, it may be played one or two squares ; but in the latter case the opponent has the privilege of taking it en passant with any Pawn which could have taken it had it been played one square only. A Pawn cannot be taken en passant by a piece.
Sivu 101 - If a player agree to checkmate with a particular piece or Pawn, or on a particular square, or engage to force his adversary to stalemate or checkmate him, he is not restricted to any number of moves.
Sivu 99 - J'adoube," or words to that effect, his adversary may compel him to take it ; but if it cannot be legally taken, he may oblige him to move the King ; should his King, however, be so posted that he cannot be legally moved...
Sivu 100 - If a player attack the adverse King without saying " Check," his adversary is not obliged to attend to it ; but, if the former, in playing his next move, were to say " Check," each player must retract his last move, and he that is under check must obviate it.