How do performers and artists use media technologies to create live events? How have developments in audio-visual technology changed the relationship between the spectator and the performer? How can performance respond to the technology-saturated consciousness of contemporary culture? What are the key concepts and terms needed to understand multimedia performance?
Multimedia Performance provides a comprehensive overview of the development, theory and definitive characteristics of this rapidly developing and popular area of practice. Drawing on case studies from across a wide range of contemporary performance, the book introduces key artists, companies and debates. Klich and Scheer describe new and emergent forms including video performance, digital theatre, interactive dramaturgies and immersive environments, presenting an up-to-date analysis of the evolving relationship between technology and aesthetics in contemporary performance culture.
Exploring the different ways in which technology can activate new aesthetic potentials and audience experiences, Multimedia Performance demonstrates the vital role of multimedia technologies in contemporary theatre practice. Supported by illustrations, media theory and textboxes, this is important reading for anyone interested in questions of the live and the mediated aspects of performance, and essential reading for students of theatre and performance.
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List of Figures
Note on the Text Boxes
The Evolution of Multimedia Performance
The Theatre of Images Revisited
Liveness and ReMediation
Framing Media Theory for Performance Studies
Dance + Virtual Multimedia Performance
Forms of Interactivity in Performative Spaces
Posthuman Corporealities and Augmented Spaces
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Abramovic actor aesthetic argues artists artwork audience audience’s Auslander becomes Bill Viola Blast Theory body Bolter and Grusin Causey chapter choreographic cognitive collaboration complex concept contemporary create cultural Cunningham cyborg dance dancers Desert Rain digital media discussion drama Eavesdrop elements embodied emphasised event experience explore Figure film Fluxus frame Giannachi Granular Synthesis Hansen Hayles human hypermediacy hypermedial hyperreality imagery immediacy installation interaction intermediality Jeffrey Shaw live performance Loops manifest material media theory mediatised medium Merce Cunningham mise en scène modes motion capture movement multimedia performance multimedia theatre Munster Nam June Paik narrative navigation notion ontology Paik participants pattern Paul Kaiser perception performance art physical postdramatic theatre posthuman potential present production projected reenactment remediation representation screen sense sensory immersion space spectator stage Stelarc Theatre of Images theatrical viewer virtual reality virtual theatre virtual world visual Wooster Group